![]() Who doesn’t love Starscream? The treacherous moronic gitĮvery single level offers something new, whether it’s a new play style or a setpiece so epic it’d immediately make Michael Bay drop what he was doing and rush to a dictionary to look up the word, like going into battle as Optimus Prime with the enormous Metroplex stomping alongside you. Where War For Cybertron stumbled, Fall of Cybertron knocks it out of the park. Pressing Fire a million times is by nature repetitive, so the way the best shooters stop boredom setting in is by changing things up as often as possible – new environments, new enemies, new weapons, even new rules. If there is one key component to making a great shooter, it’s variety. Now the sequel’s here, and you know what? High Moon have listened to the criticisms. ![]() War For Cybertron was fun but a little repetitive: there’s only so much grey metal you can stuff in a game before it gets boring. What is it about London developers realizing long-crushed dreams of fanboys everywhere? Nevertheless, unlike Batman High Moon’s pixie dust wasn’t quite able to make people fly. ![]() Transformers: War For Cybertron was the game all fans knew was possible but had never really happened: a good Transformers game (the PS2 one was okay, but not great). ![]()
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